Hello, it’s Adam Turner again. I am going to do another video. This is the last video I’m going to do on this little project where I’m making a game. I have made quite a lot of changes since the last video. I started with a project that was originally built as a code academy exercise from a while ago. It was a simple Maze Game where you had to solve the maze and avoid obstacles to reach your hat. But I have transformed it into a psycho clown game using Phaser, a framework for making HTML5 games in the browser with JavaScript. Although I learned the basics of Phaser about a year ago, I haven’t used it since, so my skills are a bit rusty. In this video, I will show you how I used chatGPT to build something I didn’t know how to build. The game I created is called Psycho Clown Gauntlet. It has the same branding and imagery as the original Maze Game, but with a twist. The premise of the game revolves around a teenage girl who has a confused identity. On one hand, she wants to be a cheerleader, embodying hyper-feminine ideals and beauty standards. On the other hand, she wants to be a wrestler, embracing more masculine ideals. Fueled by the anger of not making the cheerleading team, she embarks on a journey to overcome a gauntlet of psycho clowns and claim the trophy she rightfully deserves.